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1. Large Missile Turrets - in Technical Support/Bugs [original thread]
Needless Sacermendor wrote: You won't get railgun and blaster down the line, railgun is an energy weapon which will be linked with laser style blasters, the current blaster will be linked to the artillery as projectile weapons and the missile l...
- by Noowb Sauce - at 2012.08.09 19:04:00
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2. Mass Driver Effects - in Technical Support/Bugs [original thread]
Pombe Geek wrote: Occasionally happens with missiles launched from dropships. And HAV turrets.
- by Noowb Sauce - at 2012.08.09 01:25:00
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3. [BUG / EXPLOIT] The SP Gain Exploit. - in Technical Support/Bugs [original thread]
Another aid here is to randomize the spawn point for the key locations every so often or every time the point is taken... at least in this way an enemy could not as easily have you in sights before you load into the game and for the enemy to camp ...
- by Noowb Sauce - at 2012.08.08 21:20:00
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4. stuck inside shell of tank - in Technical Support/Bugs [original thread]
This weekend I was using my madrugar in a particularly laggy game and entering/exiting/changing seats was challenging... on one occasion trying to exit to repair it I showed up in the shell of my tank stuck, not in the driver/gunner seat able to m...
- by Noowb Sauce - at 2012.08.08 08:02:00
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5. [BUG / EXPLOIT] The SP Gain Exploit. - in Technical Support/Bugs [original thread]
Big problem with the spawn camping I see is that the enemy sees your icon before you are actually able to see/move etc. So the barrage is coming before you can do anything to react.... if the icon etc. Showed up after you spawned in and able to mo...
- by Noowb Sauce - at 2012.08.08 07:54:00
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6. Large Missile Turrets - in Technical Support/Bugs [original thread]
IMHO... the "recoil" is outrageous... almost flipped my tank a few times and heard rumor of it actually happening to others.... mass seems to help reduce this as my armor plated madrugar handles much better than my shield tanking gunlogi (which wa...
- by Noowb Sauce - at 2012.08.08 07:44:00
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7. Shootout in the Merc Quarters - in Technical Support/Bugs [original thread]
In my other post before I saw this one I documented another scenario that hit me twice this weekend. This happened to me when I was joined to a battle that had ended and already showing the results/status screen, when that forced me back to the me...
- by Noowb Sauce - at 2012.08.08 07:34:00
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8. mercenary pack woes - in Technical Support/Bugs [original thread]
Due to a hiccup on my part I inadvertantly ordered 2 of the packs... this is not a huge deal to me but I would have expected double the gear/aurum to use but this is not the case as it would seem that only 1 pack was registered. I could provide th...
- by Noowb Sauce - at 2012.08.08 07:24:00
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9. Joining battles late 2 issues - in Technical Support/Bugs [original thread]
1) and its probably discussed but joining an existing battle that has no chance or garaunteed chance of victory (either not enough MCC damage to kill it before docking or so much damage with not enough time to control the enemy cannons before the ...
- by Noowb Sauce - at 2012.08.08 07:13:00
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